
The other new feature visible in almost every map is physics objects: large (but appropriately sized in relation to worms) items that introduce an extra level of strategy to the game.

For this purpose, the new water gun, water strike (like an air strike, but drops water balloons), and water bombs are all excellent forms of aquatic warfare. Water can also be used to wash worms into compromised positions, or even straight off the stage to their demise. The new “plug hole” item can be used to drain water from an area for any worm that is less than pleased with his soggy fate. Worms that are submerged in water will lose five points of health each turn, and jumping height is reduced while in a pool.

Water has been added to maps, presenting a variety of strategies that can be implemented to deal with its dangers and uses. Weapons that are new to Worms: Revolution are related to landscape features that are new, as well. At your disposal are a wide array of weapons, including classics like the bazooka, shotgun, Dragon Ball, holy hand grenade, air strike, and explosive sheep. Worms will need to shuffle and jump their way around hilly maps filled with potential dangers, like landmines and explosive barrels, in order to take out their enemies in any way possible. Each level pits your band of worm warriors against their opponents in turn-based strategy matches.
WORMS REVOLUTION NEW WEAPONS SERIES
It’s no wonder our slightly sadistic narrator wants to make a nature documentary on their fighting habits.įans of the series will find many familiar features as the game returns to its 2D roots following last year’s 3D Worms: Ultimate Mayhem. Even though worms are usually armless and blind, these soldiers are skilled with the aiming of firearms, tossing of explosives, avoidance of landmines, and much more. Our favorite warfare-waging worms are back in Team17’s latest annelid battle-epic: Worms: Revolution. The market for tiny, worm-sized army gear is up 35% this year. Tutorial levels mostly focus on features new to Revolution, so the learning curve for Worms newcomers will be steep. Response time for controls sometimes delayed after turns. Despite the new additions, still feels very similar to previous 2D Worms games.
